Perfil de EveryOtherNameIsGone
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.079.985.410 cr |
Credits spent on ships | 974.793.634 cr |
Credits spent on outfitting | 2.715.549.374 cr |
Credits spent on repairs | 10.016.590 cr |
Credits spent on fuel | 267.112 cr |
Credits spent on munitions | 1.149.070 cr |
Insurance claims | 32 |
Total claim costs | 52.671.850 cr |
Combat |
|
Bounties claimed | 1.334 |
Profit from bounties | 80.850.166 cr |
Combat bonds | 2.696 |
Profit from combat bonds | 93.085.105 cr |
Assassinations | 3 |
Profit from assassinations | 3.198.661 cr |
Highest single reward | 429.525 cr |
Skimmers killed | 289 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 49.620 cr |
Bounties received/earned | 472 |
Lifetime bounty value | 222.655 cr |
Highest bounty issued | 9.305 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7.709 cr |
Commodities smuggled | 8 |
Average profit | 1.101 cr |
Highest single transaction | 3.224 cr |
Trading |
|
Market network | 62 |
Trading profit | 1.073.127.852 cr |
Commodities traded | 8.780 |
Average profit | 2.900.346 cr |
Highest single transaction | 233.555.430 cr |
Mining |
|
Profits from mining | 1.040.955.205 cr |
Minerals refined | 2.403 |
Materials collected | 6.165 |
Exploration |
|
Systems visited | 3.780 |
Profits from exploration | 61.080.476 cr |
Level 2 detailed scans | 438 |
Level 3 detailed scans | 560 |
Highest payout | 1.611.456 cr |
Total hyperspace distance | 234.633 a.l. |
Total hyperspace jumps | 4.900 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 3W 4D 4H 53M |
Passengers |
|
Total bulk passengers delivered | 7.469 |
Total VIPs delivered | 426 |
Total delivered | 7.895 |
Total ejected | 82 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 27.182 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 673 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 121 |
Grade 3 upgrades generated | 149 |
Grade 4 upgrades generated | 106 |
Grade 5 upgrades generated | 163 |
Crew |
|
Crew credits earned | 13.080.065 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 32M 7S |
Time in fighter con role | 6M 55S |