Perfil de Fallen Ash
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 51.867.435.778 cr |
Credits spent on ships | 3.782.588.561 cr |
Credits spent on outfitting | 8.978.804.579 cr |
Credits spent on repairs | 28.378.535 cr |
Credits spent on fuel | 1.424.482 cr |
Credits spent on munitions | 1.669.343 cr |
Insurance claims | 84 |
Total claim costs | 578.703.315 cr |
Combat |
|
Bounties claimed | 21.159 |
Profit from bounties | 1.613.774.366 cr |
Combat bonds | 1.336 |
Profit from combat bonds | 1.732.733.753 cr |
Assassinations | 31 |
Profit from assassinations | 3.759.058 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 194 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 14.388.851 cr |
Bounties received/earned | 97 |
Lifetime bounty value | 105.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1.431 cr |
Commodities smuggled | 5 |
Average profit | 286 cr |
Highest single transaction | 539 cr |
Trading |
|
Market network | 126 |
Trading profit | 11.745.661.964 cr |
Commodities traded | 393.651 |
Average profit | 16.613.383 cr |
Highest single transaction | 749.773.274 cr |
Mining |
|
Profits from mining | 8.467.225.867 cr |
Minerals refined | 4.394 |
Materials collected | 44.198 |
Exploration |
|
Systems visited | 8.049 |
Profits from exploration | 2.894.020.976 cr |
Level 2 detailed scans | 50.718 |
Level 3 detailed scans | 50.718 |
Highest payout | 43.748.900 cr |
Total hyperspace distance | 530.321 a.l. |
Total hyperspace jumps | 13.781 |
Max distance from start | 26.064,31 a.l. |
Max distance from Sol | 26.095,98 a.l. |
Max distance from Colonia | 29.246,10 a.l. |
Approximate time played | 38W 6D 12H 54M |
Passengers |
|
Total bulk passengers delivered | 28.914 |
Total VIPs delivered | 4.017 |
Total delivered | 32.931 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 72.498 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9.048 |
Grade 1 upgrades generated | 830 |
Grade 2 upgrades generated | 1.062 |
Grade 3 upgrades generated | 1.472 |
Grade 4 upgrades generated | 1.832 |
Grade 5 upgrades generated | 3.852 |
Crew |
|
Crew credits earned | 5.152.871.195 cr |
Crew hired | 21 |
Crew fired | 21 |
Crew lost | 11 |