Perfil de Fabter
(Alliance Challenger)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 332.838.366 cr |
Credits spent on ships | 201.545.412 cr |
Credits spent on outfitting | 168.553.160 cr |
Credits spent on repairs | 2.171.733 cr |
Credits spent on fuel | 102.017 cr |
Credits spent on munitions | 263.884 cr |
Insurance claims | 16 |
Total claim costs | 30.188.256 cr |
Combat |
|
Bounties claimed | 120 |
Profit from bounties | 12.653.887 cr |
Combat bonds | 104 |
Profit from combat bonds | 8.187.039 cr |
Assassinations | 7 |
Profit from assassinations | 5.363.757 cr |
Highest single reward | 202.760 cr |
Skimmers killed | 77 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 24.892 cr |
Bounties received/earned | 95 |
Lifetime bounty value | 258.200 cr |
Highest bounty issued | 128.700 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 194.868 cr |
Commodities smuggled | 107 |
Average profit | 17.715 cr |
Highest single transaction | 137.228 cr |
Trading |
|
Market network | 33 |
Trading profit | 24.624.026 cr |
Commodities traded | 3.337 |
Average profit | 128.922 cr |
Highest single transaction | 9.481.173 cr |
Mining |
|
Profits from mining | 19.118.497 cr |
Minerals refined | 346 |
Materials collected | 4.828 |
Exploration |
|
Systems visited | 1.482 |
Profits from exploration | 119.244.330 cr |
Level 2 detailed scans | 5.956 |
Level 3 detailed scans | 5.956 |
Highest payout | 7.462.247 cr |
Total hyperspace distance | 58.327 a.l. |
Total hyperspace jumps | 2.190 |
Max distance from start | 11.376,61 a.l. |
Max distance from Sol | 11.368,42 a.l. |
Max distance from Colonia | 22.787,27 a.l. |
Approximate time played | 1W 6D 16H 16M |
Passengers |
|
Total bulk passengers delivered | 256 |
Total VIPs delivered | 939 |
Total delivered | 1.195 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 109.356 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 176 |
Grade 1 upgrades generated | 50 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 177.413 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 30M 26S |