Perfil de ADM Infwhale
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10.145.749.535 cr |
Credits spent on ships | 912.562.634 cr |
Credits spent on outfitting | 3.295.067.184 cr |
Credits spent on repairs | 58.291.146 cr |
Credits spent on fuel | 58.658 cr |
Credits spent on munitions | 1.266.915 cr |
Insurance claims | 20 |
Total claim costs | 102.030.661 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 16.319.271 cr |
Combat bonds | 58 |
Profit from combat bonds | 2.858.723 cr |
Assassinations | 3 |
Profit from assassinations | 2.316.558 cr |
Highest single reward | 448.998 cr |
Skimmers killed | 216 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 437.835 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 30.045 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 372.224 cr |
Commodities smuggled | 41 |
Average profit | 37.222 cr |
Highest single transaction | 231.352 cr |
Trading |
|
Market network | 86 |
Trading profit | 4.996.371.874 cr |
Commodities traded | 29.089 |
Average profit | 6.779.338 cr |
Highest single transaction | 680.997.996 cr |
Mining |
|
Profits from mining | 5.146.032.614 cr |
Minerals refined | 5.442 |
Materials collected | 42.940 |
Exploration |
|
Systems visited | 50.704 |
Profits from exploration | 19.103.205.000 cr |
Level 2 detailed scans | 541.129 |
Level 3 detailed scans | 560.665 |
Highest payout | 36.865.787 cr |
Total hyperspace distance | 1.368.207 a.l. |
Total hyperspace jumps | 54.889 |
Max distance from start | 65.547,87 a.l. |
Max distance from Sol | 65.604,91 a.l. |
Max distance from Colonia | 47.480,99 a.l. |
Approximate time played | 55W 4D 22H 6M |
Passengers |
|
Total bulk passengers delivered | 17.794 |
Total VIPs delivered | 8.866 |
Total delivered | 26.660 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 523 |
Total profit | 15.673.438 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.205 |
Grade 1 upgrades generated | 424 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 714 |
Grade 5 upgrades generated | 983 |
Crew |
|
Crew credits earned | 84.837.277 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 51M 34S |
Time in gunner role | 1H 9M 22S |
Total credits accrued | 68.520 cr |