Perfil de TORIRAN
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11.283.274.132 cr |
Credits spent on ships | 1.767.870.722 cr |
Credits spent on outfitting | 4.290.909.302 cr |
Credits spent on repairs | 8.556.299 cr |
Credits spent on fuel | 620.411 cr |
Credits spent on munitions | 1.532.559 cr |
Insurance claims | 22 |
Total claim costs | 83.161.625 cr |
Combat |
|
Bounties claimed | 4.509 |
Profit from bounties | 1.008.576.521 cr |
Combat bonds | 1.409 |
Profit from combat bonds | 279.444.179 cr |
Assassinations | 1 |
Profit from assassinations | 3.266.135 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 97.562 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 178.500 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8.381 cr |
Commodities smuggled | 52 |
Average profit | 1.397 cr |
Highest single transaction | 7.620 cr |
Trading |
|
Market network | 149 |
Trading profit | 6.116.858.069 cr |
Commodities traded | 317.860 |
Average profit | 7.733.070 cr |
Highest single transaction | 278.350.400 cr |
Mining |
|
Profits from mining | 2.232.418.800 cr |
Minerals refined | 3.366 |
Materials collected | 17.342 |
Exploration |
|
Systems visited | 3.673 |
Profits from exploration | 372.979.243 cr |
Level 2 detailed scans | 18.627 |
Level 3 detailed scans | 18.612 |
Highest payout | 7.686.999 cr |
Total hyperspace distance | 256.342 a.l. |
Total hyperspace jumps | 6.146 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.705,84 a.l. |
Approximate time played | 5W 19H 46M |
Passengers |
|
Total bulk passengers delivered | 1.657 |
Total VIPs delivered | 41 |
Total delivered | 1.698 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 1.606.111 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2.839 |
Grade 1 upgrades generated | 452 |
Grade 2 upgrades generated | 467 |
Grade 3 upgrades generated | 578 |
Grade 4 upgrades generated | 592 |
Grade 5 upgrades generated | 750 |
Crew |
|
Crew credits earned | 898.143.872 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 50S |
Time in gunner role | 3M 37S |