Perfil de Freakster90
(Anaconda)
Federation: Ensign
Empire: Serf
Balance |
|
---|---|
Current assets | 355.198.850 cr |
Credits spent on ships | 992.465.867 cr |
Credits spent on outfitting | 1.400.014.492 cr |
Credits spent on repairs | 1.768.774 cr |
Credits spent on fuel | 70.930 cr |
Credits spent on munitions | 623.354 cr |
Insurance claims | 14 |
Total claim costs | 27.936.576 cr |
Combat |
|
Bounties claimed | 172 |
Profit from bounties | 4.058.301 cr |
Combat bonds | 20 |
Profit from combat bonds | 748.277 cr |
Assassinations | 36 |
Profit from assassinations | 4.939.656 cr |
Highest single reward | 176.642 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 2.200 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1.600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 30 |
Trading profit | 324.654.415 cr |
Commodities traded | 2.132 |
Average profit | 2.978.481 cr |
Highest single transaction | 54.771.222 cr |
Mining |
|
Profits from mining | 323.349.621 cr |
Minerals refined | 596 |
Materials collected | 3.841 |
Exploration |
|
Systems visited | 2.356 |
Profits from exploration | 260.200.934 cr |
Level 2 detailed scans | 13.496 |
Level 3 detailed scans | 13.573 |
Highest payout | 11.550.278 cr |
Total hyperspace distance | 142.028 a.l. |
Total hyperspace jumps | 2.890 |
Max distance from start | 27.321,87 a.l. |
Max distance from Sol | 27.320,51 a.l. |
Max distance from Colonia | 22.284,45 a.l. |
Approximate time played | 1W 6D 11H 26M |
Passengers |
|
Total bulk passengers delivered | 340 |
Total VIPs delivered | 9 |
Total delivered | 349 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 131.496 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 315 |
Grade 1 upgrades generated | 160 |
Grade 2 upgrades generated | 90 |
Grade 3 upgrades generated | 45 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 909 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 17M 16S |
Time in gunner role | 5M 32S |
Time in fighter con role | 3M 9S |