Perfil de 13A
(Type-7 Transporter)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 3.127.730.929 cr |
Credits spent on ships | 1.146.766.384 cr |
Credits spent on outfitting | 2.750.158.610 cr |
Credits spent on repairs | 8.734.046 cr |
Credits spent on fuel | 438.686 cr |
Credits spent on munitions | 1.719.180 cr |
Insurance claims | 62 |
Total claim costs | 126.701.822 cr |
Combat |
|
Bounties claimed | 3.012 |
Profit from bounties | 234.733.880 cr |
Combat bonds | 4.313 |
Profit from combat bonds | 350.651.250 cr |
Assassinations | 43 |
Profit from assassinations | 44.388.517 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 330 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 122.031 cr |
Bounties received/earned | 406 |
Lifetime bounty value | 1.183.280 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 2.222.898 cr |
Commodities smuggled | 714 |
Average profit | 15.765 cr |
Highest single transaction | 525.090 cr |
Trading |
|
Market network | 305 |
Trading profit | 1.854.491.733 cr |
Commodities traded | 64.085 |
Average profit | 860.154 cr |
Highest single transaction | 71.648.000 cr |
Mining |
|
Profits from mining | 1.889.078.659 cr |
Minerals refined | 14.900 |
Materials collected | 31.733 |
Exploration |
|
Systems visited | 8.018 |
Profits from exploration | 358.732.678 cr |
Level 2 detailed scans | 16.608 |
Level 3 detailed scans | 14.571 |
Highest payout | 6.524.416 cr |
Total hyperspace distance | 261.133 a.l. |
Total hyperspace jumps | 10.583 |
Max distance from start | 21.956,74 a.l. |
Max distance from Sol | 22.026,22 a.l. |
Max distance from Colonia | 27.642,49 a.l. |
Approximate time played | 16W 2D 17H 51M |
Passengers |
|
Total bulk passengers delivered | 580 |
Total VIPs delivered | 120 |
Total delivered | 700 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1.233.973 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3.498 |
Grade 1 upgrades generated | 647 |
Grade 2 upgrades generated | 572 |
Grade 3 upgrades generated | 841 |
Grade 4 upgrades generated | 713 |
Grade 5 upgrades generated | 725 |
Crew |
|
Crew credits earned | 39.637.951 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |