Perfil de Morgan Bateson
(Anaconda)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 3.292.272.610 cr |
Credits spent on ships | 926.678.773 cr |
Credits spent on outfitting | 2.899.808.624 cr |
Credits spent on repairs | 10.347.796 cr |
Credits spent on fuel | 296.943 cr |
Credits spent on munitions | 1.294.518 cr |
Insurance claims | 77 |
Total claim costs | 57.965.282 cr |
Combat |
|
Bounties claimed | 1.372 |
Profit from bounties | 56.264.718 cr |
Combat bonds | 242 |
Profit from combat bonds | 6.373.148 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 906.020 cr |
Skimmers killed | 196 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 327.170 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 42.205 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 64.005.317 cr |
Commodities smuggled | 1.322 |
Average profit | 8.000.665 cr |
Highest single transaction | 21.232.288 cr |
Trading |
|
Market network | 148 |
Trading profit | 262.986.131 cr |
Commodities traded | 27.716 |
Average profit | 392.517 cr |
Highest single transaction | 294.944.517 cr |
Mining |
|
Profits from mining | 1.147.818.708 cr |
Minerals refined | 3.970 |
Materials collected | 19.490 |
Exploration |
|
Systems visited | 7.700 |
Profits from exploration | 477.255.025 cr |
Level 2 detailed scans | 14.586 |
Level 3 detailed scans | 41.652 |
Highest payout | 9.656.853 cr |
Total hyperspace distance | 312.428 a.l. |
Total hyperspace jumps | 9.931 |
Max distance from start | 22.250,28 a.l. |
Max distance from Sol | 22.319,56 a.l. |
Max distance from Colonia | 22.550,96 a.l. |
Approximate time played | 9W 17H 50M |
Passengers |
|
Total bulk passengers delivered | 54 |
Total VIPs delivered | 104 |
Total delivered | 158 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 389.656 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 798 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 135 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 330 |
Crew |
|
Crew credits earned | 415.425.019 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 50S |
Time in gunner role | 1H 33M 25S |
Time in fighter con role | 34M 4S |