Perfil de ZeroJackal
(Imperial Clipper)
Federation: Lieutenant
Empire: Earl
Balance |
|
---|---|
Current assets | 2.153.501.132 cr |
Credits spent on ships | 405.972.722 cr |
Credits spent on outfitting | 1.009.596.157 cr |
Credits spent on repairs | 1.177.878 cr |
Credits spent on fuel | 72.357 cr |
Credits spent on munitions | 203.464 cr |
Insurance claims | 3 |
Total claim costs | 212.488 cr |
Combat |
|
Bounties claimed | 246 |
Profit from bounties | 29.940.503 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 278.692 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 2.450 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 300 cr |
Highest bounty issued | 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11.326 cr |
Commodities smuggled | 5 |
Average profit | 2.265 cr |
Highest single transaction | 2.633 cr |
Trading |
|
Market network | 57 |
Trading profit | 1.411.426.222 cr |
Commodities traded | 12.882 |
Average profit | 10.154.145 cr |
Highest single transaction | 109.784.052 cr |
Mining |
|
Profits from mining | 1.267.668.193 cr |
Minerals refined | 2.325 |
Materials collected | 9.774 |
Exploration |
|
Systems visited | 3.690 |
Profits from exploration | 518.861.524 cr |
Level 2 detailed scans | 17.612 |
Level 3 detailed scans | 17.612 |
Highest payout | 18.445.852 cr |
Total hyperspace distance | 295.977 a.l. |
Total hyperspace jumps | 4.453 |
Max distance from start | 31.251,34 a.l. |
Max distance from Sol | 31.280,40 a.l. |
Max distance from Colonia | 23.917,12 a.l. |
Approximate time played | 2W 5D 18H 7M |
Passengers |
|
Total bulk passengers delivered | 2.868 |
Total VIPs delivered | 682 |
Total delivered | 3.550 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 191 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 2.011.289 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 56M 6S |
Time in gunner role | 6M 39S |
Total credits accrued | 890.184 cr |