Perfil de Jenserich
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.243.013.042 cr |
Credits spent on ships | 1.577.426.618 cr |
Credits spent on outfitting | 3.318.380.799 cr |
Credits spent on repairs | 13.347.969 cr |
Credits spent on fuel | 543.218 cr |
Credits spent on munitions | 866.290 cr |
Insurance claims | 74 |
Total claim costs | 250.320.612 cr |
Combat |
|
Bounties claimed | 659 |
Profit from bounties | 69.459.723 cr |
Combat bonds | 63 |
Profit from combat bonds | 4.156.048 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 927.627 cr |
Skimmers killed | 64 |
Crime |
|
Fines issued | 163 |
Lifetime fines value | 56.569.215 cr |
Bounties received/earned | 130 |
Lifetime bounty value | 66.590 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 46.477.563 cr |
Commodities smuggled | 5.798 |
Average profit | 968.283 cr |
Highest single transaction | 1.838.592 cr |
Trading |
|
Market network | 214 |
Trading profit | 3.324.689.010 cr |
Commodities traded | 147.180 |
Average profit | 3.133.543 cr |
Highest single transaction | 374.918.760 cr |
Mining |
|
Profits from mining | 2.821.686.992 cr |
Minerals refined | 4.882 |
Materials collected | 7.168 |
Exploration |
|
Systems visited | 6.287 |
Profits from exploration | 320.054.493 cr |
Level 2 detailed scans | 7.311 |
Level 3 detailed scans | 47.846 |
Highest payout | 10.616.315 cr |
Total hyperspace distance | 251.658 a.l. |
Total hyperspace jumps | 9.087 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 27.304,04 a.l. |
Approximate time played | 10W 4D 8H 21M |
Passengers |
|
Total bulk passengers delivered | 11.756 |
Total VIPs delivered | 1.185 |
Total delivered | 12.941 |
Total ejected | 64 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 58.588 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 175 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 49 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 143.381.884 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 24M 39S |