Perfil de Toby Charles
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14.881.137.618 cr |
Credits spent on ships | 16.486.432.730 cr |
Credits spent on outfitting | 40.601.065.879 cr |
Credits spent on repairs | 63.834.226 cr |
Credits spent on fuel | 1.094.306 cr |
Credits spent on munitions | 9.314.332 cr |
Insurance claims | 141 |
Total claim costs | 775.713.628 cr |
Combat |
|
Bounties claimed | 1.458 |
Profit from bounties | 326.711.266 cr |
Combat bonds | 762 |
Profit from combat bonds | 137.036.031 cr |
Assassinations | 6 |
Profit from assassinations | 745.239 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 4.799 |
Lifetime fines value | 1.197.013 cr |
Bounties received/earned | 98 |
Lifetime bounty value | 491.200 cr |
Highest bounty issued | 314.900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1.651 cr |
Commodities smuggled | 5 |
Average profit | 330 cr |
Highest single transaction | 647 cr |
Trading |
|
Market network | 107 |
Trading profit | -18.851.213.214 cr |
Commodities traded | 181.253 |
Average profit | -28.692.866 cr |
Highest single transaction | 304.603.110 cr |
Mining |
|
Profits from mining | 16.788.882.860 cr |
Minerals refined | 4.746 |
Materials collected | 10.433 |
Exploration |
|
Systems visited | 13.409 |
Profits from exploration | 602.004.019 cr |
Level 2 detailed scans | 40.524 |
Level 3 detailed scans | 40.523 |
Highest payout | 5.770.166 cr |
Total hyperspace distance | 1.475.857 a.l. |
Total hyperspace jumps | 19.286 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 62.466,20 a.l. |
Max distance from Colonia | 43.553,84 a.l. |
Approximate time played | 24W 4D 11H 26M |
Passengers |
|
Total bulk passengers delivered | 4.031 |
Total VIPs delivered | 5.247 |
Total delivered | 9.278 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 113 |
Total profit | 158.715 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2.562 |
Grade 1 upgrades generated | 605 |
Grade 2 upgrades generated | 645 |
Grade 3 upgrades generated | 691 |
Grade 4 upgrades generated | 392 |
Grade 5 upgrades generated | 229 |
Crew |
|
Crew credits earned | 1.058.433.109 cr |
Crew hired | 50 |
Crew fired | 47 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 43M 5S |
Time in gunner role | 1H 22M 1S |
Time in fighter con role | 10M 58S |
Total credits accrued | 7.074.227 cr |