Perfil de Alyxnia
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.393.531.525 cr |
Credits spent on ships | 1.270.910.170 cr |
Credits spent on outfitting | 15.469.689.495 cr |
Credits spent on repairs | 22.155.121 cr |
Credits spent on fuel | 15.679.641 cr |
Credits spent on munitions | 2.262.913 cr |
Insurance claims | 51 |
Total claim costs | 41.791.249 cr |
Combat |
|
Bounties claimed | 1.204 |
Profit from bounties | 310.601.978 cr |
Combat bonds | 1.349 |
Profit from combat bonds | 16.429.868 cr |
Assassinations | 10 |
Profit from assassinations | 1.032.976 cr |
Highest single reward | 165.398 cr |
Skimmers killed | 380 |
Crime |
|
Fines issued | 389 |
Lifetime fines value | 472.889.514 cr |
Bounties received/earned | 90 |
Lifetime bounty value | 155.285 cr |
Highest bounty issued | 11.125 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 329.723.412 cr |
Commodities smuggled | 115.350 |
Average profit | 1.014.534 cr |
Highest single transaction | 50.368.890 cr |
Trading |
|
Market network | 170 |
Trading profit | 15.742.243.232 cr |
Commodities traded | 282.195 |
Average profit | 14.442.425 cr |
Highest single transaction | 848.915.605 cr |
Mining |
|
Profits from mining | 15.313.969.413 cr |
Minerals refined | 9.661 |
Materials collected | 10.803 |
Exploration |
|
Systems visited | 7.305 |
Profits from exploration | 126.840.388 cr |
Level 2 detailed scans | 9.111 |
Level 3 detailed scans | 9.106 |
Highest payout | 12.699.015 cr |
Total hyperspace distance | 361.105 a.l. |
Total hyperspace jumps | 13.301 |
Max distance from start | 12.489,67 a.l. |
Max distance from Sol | 12.557,28 a.l. |
Max distance from Colonia | 30.853,42 a.l. |
Approximate time played | 7W 3D 7H 25M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 |
Total delivered | 7 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 986 |
Grade 1 upgrades generated | 318 |
Grade 2 upgrades generated | 85 |
Grade 3 upgrades generated | 162 |
Grade 4 upgrades generated | 135 |
Grade 5 upgrades generated | 286 |
Crew |
|
Crew credits earned | 1.273.496.723 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 28M 25S |