Perfil de Antopol
(Anaconda)
Federation: Post Commander
Empire: Outsider
Balance |
|
---|---|
Current assets | 891.252.397 cr |
Credits spent on ships | 238.457.852 cr |
Credits spent on outfitting | 202.023.978 cr |
Credits spent on repairs | 2.033.850 cr |
Credits spent on fuel | 214.089 cr |
Credits spent on munitions | 1.126.930 cr |
Insurance claims | 39 |
Total claim costs | 118.943.005 cr |
Combat |
|
Bounties claimed | 731 |
Profit from bounties | 17.496.889 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 2.474.084 cr |
Highest single reward | 212.667 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 853.077 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 25.630 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 896.394 cr |
Commodities smuggled | 555 |
Average profit | 35.856 cr |
Highest single transaction | 228.608 cr |
Trading |
|
Market network | 155 |
Trading profit | 9.585.681 cr |
Commodities traded | 15.833 |
Average profit | 18.759 cr |
Highest single transaction | 668.648 cr |
Mining |
|
Profits from mining | 528.829 cr |
Minerals refined | 84 |
Materials collected | 2.964 |
Exploration |
|
Systems visited | 8.848 |
Profits from exploration | 819.009.428 cr |
Level 2 detailed scans | 24.530 |
Level 3 detailed scans | 105.675 |
Highest payout | 6.368.890 cr |
Total hyperspace distance | 295.334 a.l. |
Total hyperspace jumps | 9.954 |
Max distance from start | 22.300,23 a.l. |
Max distance from Sol | 22.367,43 a.l. |
Max distance from Colonia | 31.716,13 a.l. |
Approximate time played | 5W 3D 10M |
Passengers |
|
Total bulk passengers delivered | 137 |
Total VIPs delivered | 299 |
Total delivered | 436 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 30.488 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 59 |
Grade 1 upgrades generated | 29 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 8 |