Perfil de Von Rumzfeld
(Anaconda)
Federation: Recruit
Empire: Squire
Balance |
|
---|---|
Current assets | 733.419.087 cr |
Credits spent on ships | 298.955.345 cr |
Credits spent on outfitting | 255.369.840 cr |
Credits spent on repairs | 1.240.609 cr |
Credits spent on fuel | 4.408 cr |
Credits spent on munitions | 112.601 cr |
Insurance claims | 8 |
Total claim costs | 12.690.960 cr |
Combat |
|
Bounties claimed | 208 |
Profit from bounties | 5.552.863 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 476.100 cr |
Skimmers killed | 101 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 4.750 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 15.700 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 15.203 cr |
Commodities smuggled | 2 |
Average profit | 7.602 cr |
Highest single transaction | 9.226 cr |
Trading |
|
Market network | 22 |
Trading profit | 508.562.311 cr |
Commodities traded | 1.998 |
Average profit | 7.824.036 cr |
Highest single transaction | 137.881.712 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2.442 |
Exploration |
|
Systems visited | 2.086 |
Profits from exploration | 184.752.414 cr |
Level 2 detailed scans | 10.056 |
Level 3 detailed scans | 10.056 |
Highest payout | 12.899.855 cr |
Total hyperspace distance | 76.050 a.l. |
Total hyperspace jumps | 2.374 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.516,27 a.l. |
Approximate time played | 2W 4H 34M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 695.249 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 217 |
Grade 1 upgrades generated | 133 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 15 |