Perfil de Naval Nixon
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 15.208.500.947 cr |
Credits spent on ships | 514.914.958 cr |
Credits spent on outfitting | 2.209.936.190 cr |
Credits spent on repairs | 21.088.229 cr |
Credits spent on fuel | 565.376 cr |
Credits spent on munitions | 5.074.942 cr |
Insurance claims | 54 |
Total claim costs | 207.330.716 cr |
Combat |
|
Bounties claimed | 4.791 |
Profit from bounties | 1.486.345.638 cr |
Combat bonds | 91 |
Profit from combat bonds | 7.251.240 cr |
Assassinations | 19 |
Profit from assassinations | 39.023.744 cr |
Highest single reward | 1.565.287 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 319 |
Lifetime fines value | 3.686.897 cr |
Bounties received/earned | 275 |
Lifetime bounty value | 1.516.800 cr |
Highest bounty issued | 28.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 82 |
Trading profit | 2.570.762.032 cr |
Commodities traded | 14.516 |
Average profit | 12.663.852 cr |
Highest single transaction | 999.092.160 cr |
Mining |
|
Profits from mining | 871.785.165 cr |
Minerals refined | 4.236 |
Materials collected | 18.307 |
Exploration |
|
Systems visited | 1.747 |
Profits from exploration | 60.213.462 cr |
Level 2 detailed scans | 2.222 |
Level 3 detailed scans | 2.222 |
Highest payout | 9.044.257 cr |
Total hyperspace distance | 113.531 a.l. |
Total hyperspace jumps | 2.949 |
Max distance from start | 21.882,81 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 61W 1D 11H 41M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30.142 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3.138 |
Grade 1 upgrades generated | 326 |
Grade 2 upgrades generated | 394 |
Grade 3 upgrades generated | 543 |
Grade 4 upgrades generated | 651 |
Grade 5 upgrades generated | 1.224 |
Crew |
|
Crew credits earned | 138.295.858 cr |
Crew hired | 28 |
Crew fired | 27 |
Multi-Crew |
|
Total time in multi-crew | 1D 7H 2M 7S |
Time in gunner role | 8M 53S |
Time in fighter con role | 2H 29M 22S |
Total credits accrued | 49.476.251 cr |
Total fines accrued | 800 cr |