Perfil de Canagan Pimm
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.325.831.197 cr |
Credits spent on ships | 995.109.989 cr |
Credits spent on outfitting | 1.391.965.326 cr |
Credits spent on repairs | 3.941.285 cr |
Credits spent on fuel | 318.434 cr |
Credits spent on munitions | 1.365.212 cr |
Insurance claims | 27 |
Total claim costs | 47.322.522 cr |
Combat |
|
Bounties claimed | 2.506 |
Profit from bounties | 99.508.574 cr |
Combat bonds | 862 |
Profit from combat bonds | 18.070.352 cr |
Assassinations | 6 |
Profit from assassinations | 1.687.974 cr |
Highest single reward | 281.402 cr |
Skimmers killed | 154 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 128.802 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 246.821 cr |
Highest bounty issued | 14.318 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 116.976 cr |
Commodities smuggled | 41 |
Average profit | 5.570 cr |
Highest single transaction | 35.156 cr |
Trading |
|
Market network | 90 |
Trading profit | 17.625.020 cr |
Commodities traded | 6.045 |
Average profit | 26.306 cr |
Highest single transaction | 3.617.361 cr |
Mining |
|
Profits from mining | 11.115.737 cr |
Minerals refined | 814 |
Materials collected | 9.357 |
Exploration |
|
Systems visited | 2.826 |
Profits from exploration | 58.415.454 cr |
Level 2 detailed scans | 548 |
Level 3 detailed scans | 655 |
Highest payout | 2.580.614 cr |
Total hyperspace distance | 99.738 a.l. |
Total hyperspace jumps | 5.196 |
Max distance from start | 1.059,21 a.l. |
Max distance from Sol | 1.009,80 a.l. |
Max distance from Colonia | 22.550,96 a.l. |
Approximate time played | 6W 1D 23H 18M |
Passengers |
|
Total bulk passengers delivered | 2.137 |
Total VIPs delivered | 2.712 |
Total delivered | 4.849 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 17.254 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1.111 |
Grade 1 upgrades generated | 532 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 247 |
Grade 4 upgrades generated | 88 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 123.648.609 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 8M 56S |
Time in gunner role | 15M 58S |