Perfil de Pioxis
(Anaconda)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 1.363.804.910 cr |
Credits spent on ships | 391.864.555 cr |
Credits spent on outfitting | 644.877.009 cr |
Credits spent on repairs | 2.696.114 cr |
Credits spent on fuel | 91.996 cr |
Credits spent on munitions | 366.764 cr |
Insurance claims | 9 |
Total claim costs | 37.333.242 cr |
Combat |
|
Bounties claimed | 145 |
Profit from bounties | 9.456.906 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 141.302 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 1.425.816 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 19.000 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 67.410 cr |
Commodities smuggled | 85 |
Average profit | 8.426 cr |
Highest single transaction | 16.110 cr |
Trading |
|
Market network | 32 |
Trading profit | 55.871.662 cr |
Commodities traded | 9.798 |
Average profit | 457.964 cr |
Highest single transaction | 7.780.442 cr |
Mining |
|
Profits from mining | 55.832.549 cr |
Minerals refined | 490 |
Materials collected | 5.388 |
Exploration |
|
Systems visited | 2.721 |
Profits from exploration | 803.168.951 cr |
Level 2 detailed scans | 25.979 |
Level 3 detailed scans | 25.979 |
Highest payout | 18.225.328 cr |
Total hyperspace distance | 105.803 a.l. |
Total hyperspace jumps | 3.191 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.164,99 a.l. |
Approximate time played | 2W 3D 1H 41M |
Passengers |
|
Total bulk passengers delivered | 39 |
Total VIPs delivered | 33 |
Total delivered | 72 |
Total ejected | 62 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 333.993 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 195 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 57 |
Grade 4 upgrades generated | 48 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 5.229.731 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2M 7S |
Time in gunner role | 1M 48S |