Perfil de Paul_Mario_Day
(Mamba)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 3.048.929.706 cr |
Credits spent on ships | 697.607.135 cr |
Credits spent on outfitting | 1.272.105.846 cr |
Credits spent on repairs | 11.733.440 cr |
Credits spent on fuel | 59.765 cr |
Credits spent on munitions | 422.452 cr |
Insurance claims | 25 |
Total claim costs | 146.445.866 cr |
Combat |
|
Bounties claimed | 301 |
Profit from bounties | 20.930.303 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 161 |
Profit from assassinations | 65.514.970 cr |
Highest single reward | 218.640 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 11.951 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 17.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 41 |
Trading profit | 995.985.190 cr |
Commodities traded | 155.950 |
Average profit | 2.310.871 cr |
Highest single transaction | 9.995.264 cr |
Mining |
|
Profits from mining | 4.609.926 cr |
Minerals refined | 221 |
Materials collected | 5.196 |
Exploration |
|
Systems visited | 9.532 |
Profits from exploration | 2.021.683.128 cr |
Level 2 detailed scans | 112.909 |
Level 3 detailed scans | 112.850 |
Highest payout | 12.580.326 cr |
Total hyperspace distance | 176.909 a.l. |
Total hyperspace jumps | 11.824 |
Max distance from start | 26.878,69 a.l. |
Max distance from Sol | 26.913,29 a.l. |
Max distance from Colonia | 25.898,30 a.l. |
Approximate time played | 18W 3D 6H 10M |
Passengers |
|
Total bulk passengers delivered | 26 |
Total VIPs delivered | 251 |
Total delivered | 277 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 31.422 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 269 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 84 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 1 |
Crew |
|
Crew credits earned | 8.998.864 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 2 |