Perfil de SwingLifeAway
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.559.192.832 cr |
Credits spent on ships | 4.970.334.686 cr |
Credits spent on outfitting | 11.269.703.603 cr |
Credits spent on repairs | 43.946.228 cr |
Credits spent on fuel | 787.112 cr |
Credits spent on munitions | 6.291.448 cr |
Insurance claims | 84 |
Total claim costs | 598.856.531 cr |
Combat |
|
Bounties claimed | 8.801 |
Profit from bounties | 2.403.036.916 cr |
Combat bonds | 2.633 |
Profit from combat bonds | 2.212.762.295 cr |
Assassinations | 468 |
Profit from assassinations | 1.484.293.477 cr |
Highest single reward | 618.350 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 618 |
Lifetime fines value | 2.056.443 cr |
Bounties received/earned | 398 |
Lifetime bounty value | 162.910.500 cr |
Highest bounty issued | 7.941.700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 24.520 cr |
Commodities smuggled | 6 |
Average profit | 4.087 cr |
Highest single transaction | 5.943 cr |
Trading |
|
Market network | 104 |
Trading profit | 14.293.735.264 cr |
Commodities traded | 100.794 |
Average profit | 39.160.919 cr |
Highest single transaction | 467.883.520 cr |
Mining |
|
Profits from mining | 13.147.768.046 cr |
Minerals refined | 29.390 |
Materials collected | 28.046 |
Exploration |
|
Systems visited | 9.427 |
Profits from exploration | 2.488.113.622 cr |
Level 2 detailed scans | 45.639 |
Level 3 detailed scans | 45.639 |
Highest payout | 23.318.883 cr |
Total hyperspace distance | 650.676 a.l. |
Total hyperspace jumps | 13.401 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 35.715,15 a.l. |
Max distance from Colonia | 33.054,01 a.l. |
Approximate time played | 11W 3D 1H 57M |
Passengers |
|
Total bulk passengers delivered | 6.871 |
Total VIPs delivered | 5.451 |
Total delivered | 12.322 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 101.364 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5.682 |
Grade 1 upgrades generated | 912 |
Grade 2 upgrades generated | 803 |
Grade 3 upgrades generated | 970 |
Grade 4 upgrades generated | 1.139 |
Grade 5 upgrades generated | 1.858 |
Crew |
|
Crew credits earned | 1.863.197.398 cr |
Crew hired | 125 |
Crew fired | 124 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 3H 59M 2S |