Perfil de Animorx
(Anaconda)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 7.106.069.682 cr |
Credits spent on ships | 924.814.089 cr |
Credits spent on outfitting | 1.740.543.682 cr |
Credits spent on repairs | 30.247.339 cr |
Credits spent on fuel | 320.172 cr |
Credits spent on munitions | 684.572 cr |
Insurance claims | 11 |
Total claim costs | 96.683.554 cr |
Combat |
|
Bounties claimed | 65 |
Profit from bounties | 9.279.115 cr |
Combat bonds | 45 |
Profit from combat bonds | 1.621.087 cr |
Assassinations | 13 |
Profit from assassinations | 7.399.571 cr |
Highest single reward | 175.790 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 137 |
Lifetime fines value | 951.283 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 11.900 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 19 |
Trading profit | 2.123.463.598 cr |
Commodities traded | 16.950 |
Average profit | 34.810.879 cr |
Highest single transaction | 182.469.210 cr |
Mining |
|
Profits from mining | 2.197.865.155 cr |
Minerals refined | 1.362 |
Materials collected | 1.958 |
Exploration |
|
Systems visited | 14.884 |
Profits from exploration | 1.561.192.698 cr |
Level 2 detailed scans | 59.359 |
Level 3 detailed scans | 59.359 |
Highest payout | 12.995.401 cr |
Total hyperspace distance | 1.347.159 a.l. |
Total hyperspace jumps | 16.333 |
Max distance from start | 46.896,46 a.l. |
Max distance from Sol | 46.896,49 a.l. |
Max distance from Colonia | 35.274,75 a.l. |
Approximate time played | 8W 6D 3H 4M |
Passengers |
|
Total bulk passengers delivered | 16 |
Total VIPs delivered | 0 |
Total delivered | 16 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 265 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 13.912.519 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 51M 17S |
Time in gunner role | 7H 34M 14S |
Time in fighter con role | 40M 10S |
Total credits accrued | 19.468 cr |