Perfil de Gamer-1002
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 7.459.927.080 cr |
Credits spent on ships | 334.274.494 cr |
Credits spent on outfitting | 428.266.279 cr |
Credits spent on repairs | 4.020.080 cr |
Credits spent on fuel | 245.084 cr |
Credits spent on munitions | 245.044 cr |
Insurance claims | 10 |
Total claim costs | 26.270.630 cr |
Combat |
|
Bounties claimed | 2.757 |
Profit from bounties | 1.169.853.933 cr |
Combat bonds | 1.033 |
Profit from combat bonds | 94.271.408 cr |
Assassinations | 8 |
Profit from assassinations | 12.892.320 cr |
Highest single reward | 687.449 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 253.895 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 3.350 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 297.679 cr |
Commodities smuggled | 184 |
Average profit | 59.536 cr |
Highest single transaction | 294.120 cr |
Trading |
|
Market network | 64 |
Trading profit | 1.473.176.974 cr |
Commodities traded | 42.469 |
Average profit | 5.666.065 cr |
Highest single transaction | 381.776.904 cr |
Mining |
|
Profits from mining | 1.529.679.073 cr |
Minerals refined | 1.162 |
Materials collected | 15.282 |
Exploration |
|
Systems visited | 3.031 |
Profits from exploration | 764.204.855 cr |
Level 2 detailed scans | 18.051 |
Level 3 detailed scans | 18.051 |
Highest payout | 19.333.348 cr |
Total hyperspace distance | 134.625 a.l. |
Total hyperspace jumps | 3.827 |
Max distance from start | 25.913,04 a.l. |
Max distance from Sol | 25.944,33 a.l. |
Max distance from Colonia | 24.643,74 a.l. |
Approximate time played | 3W 1D 21H 47M |
Passengers |
|
Total bulk passengers delivered | 6.911 |
Total VIPs delivered | 0 |
Total delivered | 6.911 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 834.034 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 548 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 116 |
Grade 3 upgrades generated | 103 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 99 |
Multi-Crew |
|
Total time in multi-crew | 1H 12M 18S |
Time in gunner role | 12M 53S |
Time in fighter con role | 2M 45S |
Total credits accrued | 49.456 cr |