Perfil de KnightKevin
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 30.072.628.871 cr |
Credits spent on ships | 1.859.195.574 cr |
Credits spent on outfitting | 4.211.319.571 cr |
Credits spent on repairs | 9.159.893 cr |
Credits spent on fuel | 162.270 cr |
Credits spent on munitions | 1.598.801 cr |
Insurance claims | 29 |
Total claim costs | 124.212.339 cr |
Combat |
|
Bounties claimed | 776 |
Profit from bounties | 45.170.409 cr |
Combat bonds | 4 |
Profit from combat bonds | 2.060.597 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 297.850 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 103 |
Lifetime fines value | 871.677 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 184.800 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 1.570.239 cr |
Commodities smuggled | 375 |
Average profit | 314.048 cr |
Highest single transaction | 768.672 cr |
Trading |
|
Market network | 31 |
Trading profit | 50.030.558.295 cr |
Commodities traded | 82.407 |
Average profit | 147.582.768 cr |
Highest single transaction | 857.157.120 cr |
Mining |
|
Profits from mining | 20.678.875.127 cr |
Minerals refined | 4.834 |
Materials collected | 8.447 |
Exploration |
|
Systems visited | 1.346 |
Profits from exploration | 74.129.385 cr |
Level 2 detailed scans | 4.578 |
Level 3 detailed scans | 4.577 |
Highest payout | 5.844.174 cr |
Total hyperspace distance | 79.788 a.l. |
Total hyperspace jumps | 2.195 |
Max distance from start | 12.151,74 a.l. |
Max distance from Sol | 12.221,18 a.l. |
Max distance from Colonia | 24.760,48 a.l. |
Approximate time played | 6W 5D 22H 7M |
Passengers |
|
Total bulk passengers delivered | 382 |
Total VIPs delivered | 11 |
Total delivered | 393 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 231 |
Grade 1 upgrades generated | 83 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 49 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 2.955.301.107 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 1M |
Time in gunner role | 28M 53S |
Time in fighter con role | 13M 3S |
Total credits accrued | 17.820.241 cr |