Perfil de deeplaysit
(Krait Phantom)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 6.052.225.006 cr |
Credits spent on ships | 1.010.530.226 cr |
Credits spent on outfitting | 1.928.604.499 cr |
Credits spent on repairs | 7.552.834 cr |
Credits spent on fuel | 100.031 cr |
Credits spent on munitions | 405.444 cr |
Insurance claims | 13 |
Total claim costs | 120.844.979 cr |
Combat |
|
Bounties claimed | 159 |
Profit from bounties | 20.935.349 cr |
Combat bonds | 412 |
Profit from combat bonds | 31.357.766 cr |
Assassinations | 20 |
Profit from assassinations | 19.212.327 cr |
Highest single reward | 657.394 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 25.872 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 7.100 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9.708 cr |
Commodities smuggled | 24 |
Average profit | 1.618 cr |
Highest single transaction | 9.120 cr |
Trading |
|
Market network | 19 |
Trading profit | 1.354.882.717 cr |
Commodities traded | 39.908 |
Average profit | 11.197.378 cr |
Highest single transaction | 43.769.408 cr |
Mining |
|
Profits from mining | 572.933.489 cr |
Minerals refined | 939 |
Materials collected | 8.326 |
Exploration |
|
Systems visited | 3.593 |
Profits from exploration | 598.538.768 cr |
Level 2 detailed scans | 19.609 |
Level 3 detailed scans | 19.607 |
Highest payout | 11.925.304 cr |
Total hyperspace distance | 333.578 a.l. |
Total hyperspace jumps | 4.214 |
Max distance from start | 35.642,07 a.l. |
Max distance from Sol | 35.618,63 a.l. |
Max distance from Colonia | 31.214,75 a.l. |
Approximate time played | 4W 3D 20H 45M |
Passengers |
|
Total bulk passengers delivered | 2.008 |
Total VIPs delivered | 7 |
Total delivered | 2.015 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 501.030 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 580 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 157 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 40 |
Crew |
|
Crew credits earned | 833.158.841 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 53M 34S |
Time in gunner role | 35M 6S |