Perfil de Mr. Struts
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.164.576.399 cr |
Credits spent on ships | 989.791.350 cr |
Credits spent on outfitting | 1.643.698.326 cr |
Credits spent on repairs | 4.022.989 cr |
Credits spent on fuel | 201.380 cr |
Credits spent on munitions | 792.335 cr |
Insurance claims | 25 |
Total claim costs | 32.412.985 cr |
Combat |
|
Bounties claimed | 7.548 |
Profit from bounties | 422.885.375 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 2.387.462 cr |
Highest single reward | 539.075 cr |
Skimmers killed | 213 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 600.650 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 24.330 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 718.168 cr |
Commodities smuggled | 98 |
Average profit | 71.817 cr |
Highest single transaction | 418.240 cr |
Trading |
|
Market network | 143 |
Trading profit | 164.002.343 cr |
Commodities traded | 13.520 |
Average profit | 252.311 cr |
Highest single transaction | 35.569.728 cr |
Mining |
|
Profits from mining | 139.514.409 cr |
Minerals refined | 2.676 |
Materials collected | 19.605 |
Exploration |
|
Systems visited | 13.869 |
Profits from exploration | 2.157.897.709 cr |
Level 2 detailed scans | 20.812 |
Level 3 detailed scans | 30.408 |
Highest payout | 20.914.855 cr |
Total hyperspace distance | 659.754 a.l. |
Total hyperspace jumps | 15.160 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.029,90 a.l. |
Approximate time played | 11W 6D 21M |
Passengers |
|
Total bulk passengers delivered | 11 |
Total VIPs delivered | 414 |
Total delivered | 425 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 275.902 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 190 |
Grade 1 upgrades generated | 64 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 183.183.790 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 39M 14S |
Time in gunner role | 11M 58S |
Time in fighter con role | 14M 39S |
Total credits accrued | 745.073 cr |