Perfil de Seta IV
(Asp Explorer)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 593.037.575 cr |
Credits spent on ships | 1.303.619.402 cr |
Credits spent on outfitting | 1.428.055.551 cr |
Credits spent on repairs | 4.847.742 cr |
Credits spent on fuel | 137.834 cr |
Credits spent on munitions | 807.364 cr |
Insurance claims | 24 |
Total claim costs | 66.525.390 cr |
Combat |
|
Bounties claimed | 101 |
Profit from bounties | 12.853.853 cr |
Combat bonds | 8 |
Profit from combat bonds | 529.790 cr |
Assassinations | 16 |
Profit from assassinations | 1.467.505 cr |
Highest single reward | 384.547 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 385.772 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 89.275 cr |
Highest bounty issued | 60.600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 400.829 cr |
Commodities smuggled | 38 |
Average profit | 40.083 cr |
Highest single transaction | 160.020 cr |
Trading |
|
Market network | 55 |
Trading profit | 578.341.655 cr |
Commodities traded | 25.042 |
Average profit | 5.029.058 cr |
Highest single transaction | 76.653.840 cr |
Mining |
|
Profits from mining | 368.856.642 cr |
Minerals refined | 845 |
Materials collected | 3.025 |
Exploration |
|
Systems visited | 9.590 |
Profits from exploration | 804.262.271 cr |
Level 2 detailed scans | 45.345 |
Level 3 detailed scans | 45.345 |
Highest payout | 9.441.924 cr |
Total hyperspace distance | 556.502 a.l. |
Total hyperspace jumps | 10.197 |
Max distance from start | 50.743,72 a.l. |
Max distance from Sol | 50.799,85 a.l. |
Max distance from Colonia | 32.441,83 a.l. |
Approximate time played | 4W 4D 14H 17M |
Passengers |
|
Total bulk passengers delivered | 321 |
Total VIPs delivered | 72 |
Total delivered | 393 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 222.000 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 190 |
Grade 1 upgrades generated | 75 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 12.609.577 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6M 39S |
Time in gunner role | 4M 14S |
Time in fighter con role | 3M 26S |