Perfil de Deadweasel
(Imperial Cutter)
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 3.954.696.933 cr |
Credits spent on ships | 1.269.489.525 cr |
Credits spent on outfitting | 5.129.404.113 cr |
Credits spent on repairs | 15.846.436 cr |
Credits spent on fuel | 494.645 cr |
Credits spent on munitions | 1.301.075 cr |
Insurance claims | 90 |
Total claim costs | 253.971.369 cr |
Combat |
|
Bounties claimed | 833 |
Profit from bounties | 49.556.082 cr |
Combat bonds | 235 |
Profit from combat bonds | 7.458.179 cr |
Assassinations | 33 |
Profit from assassinations | 29.781.009 cr |
Highest single reward | 264.600 cr |
Skimmers killed | 147 |
Crime |
|
Fines issued | 186 |
Lifetime fines value | 10.763.695 cr |
Bounties received/earned | 323 |
Lifetime bounty value | 198.075 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1.557.617 cr |
Commodities smuggled | 321 |
Average profit | 119.817 cr |
Highest single transaction | 1.542.464 cr |
Trading |
|
Market network | 189 |
Trading profit | 1.803.433.507 cr |
Commodities traded | 100.292 |
Average profit | 2.388.654 cr |
Highest single transaction | 155.821.184 cr |
Mining |
|
Profits from mining | 1.273.921.237 cr |
Minerals refined | 4.797 |
Materials collected | 15.734 |
Exploration |
|
Systems visited | 8.071 |
Profits from exploration | 299.536.599 cr |
Level 2 detailed scans | 11.524 |
Level 3 detailed scans | 15.768 |
Highest payout | 8.057.680 cr |
Total hyperspace distance | 416.844 a.l. |
Total hyperspace jumps | 12.346 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 25.527,88 a.l. |
Approximate time played | 6W 4D 15H 51M |
Passengers |
|
Total bulk passengers delivered | 3.073 |
Total VIPs delivered | 1.329 |
Total delivered | 4.402 |
Total ejected | 100 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 67.014 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1.162 |
Grade 1 upgrades generated | 157 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 258 |
Grade 4 upgrades generated | 285 |
Grade 5 upgrades generated | 279 |