Perfil de raxiel silverpath
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23.537.207.048 cr |
Credits spent on ships | 2.073.912.256 cr |
Credits spent on outfitting | 6.431.907.149 cr |
Credits spent on repairs | 58.519.310 cr |
Credits spent on fuel | 1.042.792 cr |
Credits spent on munitions | 4.293.124 cr |
Insurance claims | 24 |
Total claim costs | 194.958.751 cr |
Combat |
|
Bounties claimed | 5.040 |
Profit from bounties | 301.921.420 cr |
Combat bonds | 2.563 |
Profit from combat bonds | 1.647.214.028 cr |
Assassinations | 95 |
Profit from assassinations | 12.903.614 cr |
Highest single reward | 2.221.504 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 209 |
Lifetime fines value | 1.493.499 cr |
Bounties received/earned | 247 |
Lifetime bounty value | 150.140 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 143.995.910 cr |
Commodities smuggled | 13.066 |
Average profit | 993.075 cr |
Highest single transaction | 2.720.312 cr |
Trading |
|
Market network | 236 |
Trading profit | 6.313.219.333 cr |
Commodities traded | 305.103 |
Average profit | 4.062.561 cr |
Highest single transaction | 212.421.248 cr |
Mining |
|
Profits from mining | 2.471.203.574 cr |
Minerals refined | 14.827 |
Materials collected | 20.663 |
Exploration |
|
Systems visited | 15.158 |
Profits from exploration | 2.558.274.191 cr |
Level 2 detailed scans | 48.768 |
Level 3 detailed scans | 128.513 |
Highest payout | 16.086.574 cr |
Total hyperspace distance | 642.989 a.l. |
Total hyperspace jumps | 19.303 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.615,28 a.l. |
Approximate time played | 19W 3D 7H 14M |
Passengers |
|
Total bulk passengers delivered | 7.293 |
Total VIPs delivered | 922 |
Total delivered | 8.215 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 336 |
Total profit | 2.813.820 cr |
Total rescue transactions | 110 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2.666 |
Grade 1 upgrades generated | 474 |
Grade 2 upgrades generated | 436 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 536 |
Grade 5 upgrades generated | 681 |
Crew |
|
Crew credits earned | 1.480.400.485 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 56M 44S |