Perfil de Hazers_XiaoMo
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13.669.212.006 cr |
Credits spent on ships | 1.662.711.664 cr |
Credits spent on outfitting | 3.223.100.792 cr |
Credits spent on repairs | 11.362.157 cr |
Credits spent on fuel | 677.357 cr |
Credits spent on munitions | 3.325.721 cr |
Insurance claims | 27 |
Total claim costs | 86.716.100 cr |
Combat |
|
Bounties claimed | 633 |
Profit from bounties | 135.796.727 cr |
Combat bonds | 746 |
Profit from combat bonds | 139.436.905 cr |
Assassinations | 27 |
Profit from assassinations | 11.331.693 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 1.199.580 cr |
Bounties received/earned | 175 |
Lifetime bounty value | 162.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11.790 cr |
Commodities smuggled | 10 |
Average profit | 2.358 cr |
Highest single transaction | 4.353 cr |
Trading |
|
Market network | 43 |
Trading profit | 15.742.325.229 cr |
Commodities traded | 107.611 |
Average profit | 57.037.410 cr |
Highest single transaction | 296.736.944 cr |
Mining |
|
Profits from mining | 140.711.761 cr |
Minerals refined | 1.072 |
Materials collected | 11.331 |
Exploration |
|
Systems visited | 2.216 |
Profits from exploration | 317.070.060 cr |
Level 2 detailed scans | 9.610 |
Level 3 detailed scans | 9.610 |
Highest payout | 18.228.055 cr |
Total hyperspace distance | 115.800 a.l. |
Total hyperspace jumps | 4.107 |
Max distance from start | 21.999,93 a.l. |
Max distance from Sol | 22.017,71 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 4W 4D 15H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3.701 |
Total delivered | 3.701 |
Total ejected | 102 |
Search and Rescue |
|
Total items rescued | 25 |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2.019 |
Grade 1 upgrades generated | 320 |
Grade 2 upgrades generated | 306 |
Grade 3 upgrades generated | 352 |
Grade 4 upgrades generated | 401 |
Grade 5 upgrades generated | 640 |
Crew |
|
Crew credits earned | 1.291.392.428 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 59M 49S |
Time in gunner role | 1H 16M 34S |
Total credits accrued | 1.442.239 cr |