Perfil de Hans Acker
(Sidewinder)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 25.753.558.288 cr |
Credits spent on ships | 1.174.820.627 cr |
Credits spent on outfitting | 3.888.693.476 cr |
Credits spent on repairs | 12.899.309 cr |
Credits spent on fuel | 714.363 cr |
Credits spent on munitions | 827.866 cr |
Insurance claims | 13 |
Total claim costs | 63.276.492 cr |
Combat |
|
Bounties claimed | 1.704 |
Profit from bounties | 213.879.719 cr |
Combat bonds | 375 |
Profit from combat bonds | 22.429.507 cr |
Assassinations | 37 |
Profit from assassinations | 27.698.132 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 218 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 119.318 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 23.200 cr |
Highest bounty issued | 1.500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 546.192 cr |
Commodities smuggled | 35 |
Average profit | 49.654 cr |
Highest single transaction | 219.060 cr |
Trading |
|
Market network | 220 |
Trading profit | 25.013.984.549 cr |
Commodities traded | 445.931 |
Average profit | 18.165.566 cr |
Highest single transaction | 603.463.169 cr |
Mining |
|
Profits from mining | 164.730.515 cr |
Minerals refined | 2.313 |
Materials collected | 27.668 |
Exploration |
|
Systems visited | 13.932 |
Profits from exploration | 3.105.300.113 cr |
Level 2 detailed scans | 136.332 |
Level 3 detailed scans | 136.327 |
Highest payout | 18.521.019 cr |
Total hyperspace distance | 661.951 a.l. |
Total hyperspace jumps | 17.973 |
Max distance from start | 25.637,45 a.l. |
Max distance from Sol | 25.651,71 a.l. |
Max distance from Colonia | 28.654,93 a.l. |
Approximate time played | 22W 6D 12H 40M |
Passengers |
|
Total bulk passengers delivered | 5.959 |
Total VIPs delivered | 10.532 |
Total delivered | 16.491 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 96 |
Total profit | 1.591.084 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.147 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 264 |
Grade 4 upgrades generated | 262 |
Grade 5 upgrades generated | 264 |
Crew |
|
Crew credits earned | 2.363.699.848 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 47M 18S |