Perfil de TeaKettle101
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1.677.423.961 cr |
Credits spent on ships | 400.986.521 cr |
Credits spent on outfitting | 1.590.995.749 cr |
Credits spent on repairs | 6.382.831 cr |
Credits spent on fuel | 328.595 cr |
Credits spent on munitions | 1.671.916 cr |
Insurance claims | 22 |
Total claim costs | 111.857.008 cr |
Combat |
|
Bounties claimed | 404 |
Profit from bounties | 12.841.725 cr |
Combat bonds | 346 |
Profit from combat bonds | 21.459.652 cr |
Assassinations | 24 |
Profit from assassinations | 5.571.251 cr |
Highest single reward | 285.555 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 190 |
Lifetime fines value | 26.686.943 cr |
Bounties received/earned | 147 |
Lifetime bounty value | 12.088.205 cr |
Highest bounty issued | 2.570.800 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 5.132.932 cr |
Commodities smuggled | 720 |
Average profit | 125.193 cr |
Highest single transaction | 4.544.100 cr |
Trading |
|
Market network | 90 |
Trading profit | 1.634.391.928 cr |
Commodities traded | 99.382 |
Average profit | 3.827.616 cr |
Highest single transaction | 24.061.744 cr |
Mining |
|
Profits from mining | 23.087.392 cr |
Minerals refined | 921 |
Materials collected | 6.854 |
Exploration |
|
Systems visited | 3.985 |
Profits from exploration | 78.421.586 cr |
Level 2 detailed scans | 3.837 |
Level 3 detailed scans | 6.583 |
Highest payout | 3.907.503 cr |
Total hyperspace distance | 125.935 a.l. |
Total hyperspace jumps | 5.617 |
Max distance from start | 20.967,81 a.l. |
Max distance from Sol | 1.964,35 a.l. |
Max distance from Colonia | 22.698,31 a.l. |
Approximate time played | 3W 6D 2H 50M |
Passengers |
|
Total bulk passengers delivered | 2.250 |
Total VIPs delivered | 25 |
Total delivered | 2.275 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 18.656 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 488 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 140 |
Grade 4 upgrades generated | 93 |
Grade 5 upgrades generated | 44 |
Crew |
|
Crew credits earned | 16.840.970 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |