Perfil de Fuzzy Melon
(Type-10 Defender)
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 1.386.732.962 cr |
Credits spent on ships | 294.463.419 cr |
Credits spent on outfitting | 745.742.219 cr |
Credits spent on repairs | 1.238.485 cr |
Credits spent on fuel | 91.681 cr |
Credits spent on munitions | 870.647 cr |
Insurance claims | 20 |
Total claim costs | 11.671.505 cr |
Combat |
|
Bounties claimed | 342 |
Profit from bounties | 44.816.261 cr |
Combat bonds | 87 |
Profit from combat bonds | 163.815.598 cr |
Assassinations | 9 |
Profit from assassinations | 2.527.286 cr |
Highest single reward | 1.414.590 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 13.779 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 56.850 cr |
Highest bounty issued | 15.700 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 652.197 cr |
Commodities smuggled | 66 |
Average profit | 50.169 cr |
Highest single transaction | 300.291 cr |
Trading |
|
Market network | 60 |
Trading profit | 372.301.335 cr |
Commodities traded | 8.780 |
Average profit | 2.256.372 cr |
Highest single transaction | 26.026.208 cr |
Mining |
|
Profits from mining | 273.705.878 cr |
Minerals refined | 1.572 |
Materials collected | 8.282 |
Exploration |
|
Systems visited | 909 |
Profits from exploration | 166.775.377 cr |
Level 2 detailed scans | 4.459 |
Level 3 detailed scans | 4.459 |
Highest payout | 7.860.207 cr |
Total hyperspace distance | 32.066 a.l. |
Total hyperspace jumps | 1.158 |
Max distance from start | 25.868,70 a.l. |
Approximate time played | 2W 1D 20H 2M |
Passengers |
|
Total bulk passengers delivered | 408 |
Total VIPs delivered | 0 |
Total delivered | 408 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 316.814 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 426 |
Grade 1 upgrades generated | 166 |
Grade 2 upgrades generated | 136 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 17M 3S |
Time in gunner role | 11M 38S |
Time in fighter con role | 32M 22S |
Total credits accrued | 696.801 cr |