Perfil de DerSteve
(Viper Mk III)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 3.995.556.219 cr |
Credits spent on ships | 373.487.746 cr |
Credits spent on outfitting | 902.674.379 cr |
Credits spent on repairs | 6.636.389 cr |
Credits spent on fuel | 410.924 cr |
Credits spent on munitions | 1.079.779 cr |
Insurance claims | 22 |
Total claim costs | 27.605.214 cr |
Combat |
|
Bounties claimed | 3.649 |
Profit from bounties | 242.180.838 cr |
Combat bonds | 1.354 |
Profit from combat bonds | 85.868.950 cr |
Assassinations | 9 |
Profit from assassinations | 10.369.332 cr |
Highest single reward | 1.433.435 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 84.392 cr |
Bounties received/earned | 78 |
Lifetime bounty value | 85.930 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 410.562 cr |
Commodities smuggled | 190 |
Average profit | 5.950 cr |
Highest single transaction | 24.825 cr |
Trading |
|
Market network | 143 |
Trading profit | 745.429.636 cr |
Commodities traded | 66.618 |
Average profit | 978.254 cr |
Highest single transaction | 318.696.384 cr |
Mining |
|
Profits from mining | 526.342.363 cr |
Minerals refined | 1.909 |
Materials collected | 8.654 |
Exploration |
|
Systems visited | 7.119 |
Profits from exploration | 2.005.693.557 cr |
Level 2 detailed scans | 29.500 |
Level 3 detailed scans | 32.410 |
Highest payout | 21.718.614 cr |
Total hyperspace distance | 450.165 a.l. |
Total hyperspace jumps | 8.677 |
Max distance from start | 65.570,29 a.l. |
Max distance from Sol | 65.627,06 a.l. |
Max distance from Colonia | 47.313,77 a.l. |
Approximate time played | 5W 4D 16H 1M |
Passengers |
|
Total bulk passengers delivered | 2.223 |
Total VIPs delivered | 109 |
Total delivered | 2.332 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2.518 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 920 |
Grade 1 upgrades generated | 518 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 111 |
Grade 4 upgrades generated | 72 |
Grade 5 upgrades generated | 107 |
Crew |
|
Crew credits earned | 365.893.340 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 27M 43S |
Time in gunner role | 5M 37S |
Time in fighter con role | 7M 49S |