Perfil de Slimzer
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.638.351.572 cr |
Credits spent on ships | 1.388.047.926 cr |
Credits spent on outfitting | 4.017.972.837 cr |
Credits spent on repairs | 34.341.762 cr |
Credits spent on fuel | 556.477 cr |
Credits spent on munitions | 3.832.769 cr |
Insurance claims | 57 |
Total claim costs | 447.116.433 cr |
Combat |
|
Bounties claimed | 1.750 |
Profit from bounties | 323.749.249 cr |
Combat bonds | 2.309 |
Profit from combat bonds | 193.606.146 cr |
Assassinations | 70 |
Profit from assassinations | 57.607.923 cr |
Highest single reward | 1.288.400 cr |
Skimmers killed | 105 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 10.351.548 cr |
Bounties received/earned | 266 |
Lifetime bounty value | 440.500 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 586.656 cr |
Commodities smuggled | 106 |
Average profit | 25.507 cr |
Highest single transaction | 208.550 cr |
Trading |
|
Market network | 66 |
Trading profit | 150.653.274 cr |
Commodities traded | 14.539 |
Average profit | 590.797 cr |
Highest single transaction | 31.945.452 cr |
Mining |
|
Profits from mining | 3.393.973.344 cr |
Minerals refined | 924 |
Materials collected | 19.656 |
Exploration |
|
Systems visited | 3.517 |
Profits from exploration | 217.647.642 cr |
Level 2 detailed scans | 15.349 |
Level 3 detailed scans | 15.349 |
Highest payout | 5.502.852 cr |
Total hyperspace distance | 251.745 a.l. |
Total hyperspace jumps | 6.391 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 7W 1D 14H 33M |
Passengers |
|
Total bulk passengers delivered | 99 |
Total VIPs delivered | 6 |
Total delivered | 105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 762.648 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2.085 |
Grade 1 upgrades generated | 439 |
Grade 2 upgrades generated | 366 |
Grade 3 upgrades generated | 478 |
Grade 4 upgrades generated | 515 |
Grade 5 upgrades generated | 287 |
Crew |
|
Crew credits earned | 1.099.324.021 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 38M 26S |
Time in gunner role | 19M 6S |