Perfil de Aliyn Flynn
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 7.104.603.749 cr |
Credits spent on ships | 1.155.421.294 cr |
Credits spent on outfitting | 2.138.047.207 cr |
Credits spent on repairs | 3.163.914 cr |
Credits spent on fuel | 185.521 cr |
Credits spent on munitions | 298.481 cr |
Insurance claims | 18 |
Total claim costs | 76.187.716 cr |
Combat |
|
Bounties claimed | 53 |
Profit from bounties | 5.984.096 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 991.602 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 2.485.419 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1.700 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 31 |
Trading profit | 13.187.006.337 cr |
Commodities traded | 100.997 |
Average profit | 59.400.929 cr |
Highest single transaction | 386.891.968 cr |
Mining |
|
Profits from mining | 1.017.102.619 cr |
Minerals refined | 588 |
Materials collected | 2.796 |
Exploration |
|
Systems visited | 2.127 |
Profits from exploration | 82.519.121 cr |
Level 2 detailed scans | 4.131 |
Level 3 detailed scans | 4.130 |
Highest payout | 4.020.849 cr |
Total hyperspace distance | 102.797 a.l. |
Total hyperspace jumps | 3.011 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.986,72 a.l. |
Approximate time played | 3W 5D 4H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2.098 |
Total delivered | 2.098 |
Total ejected | 44 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 368 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 48 |
Multi-Crew |
|
Total time in multi-crew | 3H 16M 49S |
Time in gunner role | 2H 18M 30S |
Total credits accrued | 1.417.725 cr |