Perfil de McNicholl
(Type-6 Transporter)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3.945.914.296 cr |
Credits spent on ships | 1.701.195.394 cr |
Credits spent on outfitting | 2.917.191.346 cr |
Credits spent on repairs | 20.213.425 cr |
Credits spent on fuel | 505.082 cr |
Credits spent on munitions | 2.986.702 cr |
Insurance claims | 79 |
Total claim costs | 241.106.997 cr |
Combat |
|
Bounties claimed | 5.582 |
Profit from bounties | 235.156.545 cr |
Combat bonds | 218 |
Profit from combat bonds | 6.679.384 cr |
Assassinations | 307 |
Profit from assassinations | 270.006.886 cr |
Highest single reward | 561.592 cr |
Skimmers killed | 501 |
Crime |
|
Fines issued | 757 |
Lifetime fines value | 6.385.298 cr |
Bounties received/earned | 1.073 |
Lifetime bounty value | 1.243.460 cr |
Highest bounty issued | 10.200 cr |
Smuggling |
|
Black market network | 40 |
Black market profit | 3.799.598 cr |
Commodities smuggled | 1.290 |
Average profit | 19.485 cr |
Highest single transaction | 1.035.360 cr |
Trading |
|
Market network | 302 |
Trading profit | 126.403.373 cr |
Commodities traded | 189.362 |
Average profit | 36.820 cr |
Highest single transaction | 5.968.056 cr |
Mining |
|
Profits from mining | 89.700.082 cr |
Minerals refined | 2.954 |
Materials collected | 44.617 |
Exploration |
|
Systems visited | 28.412 |
Profits from exploration | 3.825.218.991 cr |
Level 2 detailed scans | 82.028 |
Level 3 detailed scans | 408.224 |
Highest payout | 15.009.068 cr |
Total hyperspace distance | 1.536.131 a.l. |
Total hyperspace jumps | 35.055 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 21W 4H 11M |
Passengers |
|
Total bulk passengers delivered | 70 |
Total VIPs delivered | 168 |
Total delivered | 238 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 286 |
Total profit | 4.436.946 cr |
Total rescue transactions | 89 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3.957 |
Grade 1 upgrades generated | 694 |
Grade 2 upgrades generated | 828 |
Grade 3 upgrades generated | 1.033 |
Grade 4 upgrades generated | 799 |
Grade 5 upgrades generated | 603 |
Crew |
|
Crew credits earned | 227.398.160 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 5H 42M 25S |
Time in gunner role | 21M 14S |
Time in fighter con role | 14M 23S |
Total credits accrued | 1.157 cr |