Perfil de Rinuk
(Krait Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9.928.599.482 cr |
Credits spent on ships | 1.133.779.776 cr |
Credits spent on outfitting | 2.891.907.051 cr |
Credits spent on repairs | 25.224.055 cr |
Credits spent on fuel | 793.954 cr |
Credits spent on munitions | 3.127.939 cr |
Insurance claims | 20 |
Total claim costs | 50.602.077 cr |
Combat |
|
Bounties claimed | 8.663 |
Profit from bounties | 337.466.629 cr |
Combat bonds | 4.899 |
Profit from combat bonds | 171.054.085 cr |
Assassinations | 129 |
Profit from assassinations | 119.991.836 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 666 |
Crime |
|
Fines issued | 134 |
Lifetime fines value | 2.867.975 cr |
Bounties received/earned | 342 |
Lifetime bounty value | 1.443.010 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 34.013.101 cr |
Commodities smuggled | 16.435 |
Average profit | 373.770 cr |
Highest single transaction | 5.633.856 cr |
Trading |
|
Market network | 190 |
Trading profit | 4.496.377.954 cr |
Commodities traded | 152.933 |
Average profit | 1.771.623 cr |
Highest single transaction | 1.202.645.808 cr |
Mining |
|
Profits from mining | 4.221.345.996 cr |
Minerals refined | 15.400 |
Materials collected | 20.308 |
Exploration |
|
Systems visited | 13.134 |
Profits from exploration | 1.878.800.202 cr |
Level 2 detailed scans | 67.366 |
Level 3 detailed scans | 248.955 |
Highest payout | 15.251.436 cr |
Total hyperspace distance | 696.859 a.l. |
Total hyperspace jumps | 24.151 |
Max distance from start | 28.244,66 a.l. |
Max distance from Sol | 28.311,69 a.l. |
Max distance from Colonia | 45.649,23 a.l. |
Approximate time played | 23W 2D 16H 18M |
Passengers |
|
Total bulk passengers delivered | 7.087 |
Total VIPs delivered | 144 |
Total delivered | 7.231 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 223 |
Total profit | 3.008.937 cr |
Total rescue transactions | 71 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.431 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 151 |
Grade 3 upgrades generated | 239 |
Grade 4 upgrades generated | 236 |
Grade 5 upgrades generated | 498 |
Crew |
|
Crew credits earned | 1.376.173.009 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 20M 55S |
Time in gunner role | 15M 35S |