Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 13.444.199.370 cr |
Credits spent on ships | 392.155.772 cr |
Credits spent on outfitting | 916.983.624 cr |
Credits spent on repairs | 2.634.580 cr |
Credits spent on fuel | 405.065 cr |
Credits spent on munitions | 73.295 cr |
Insurance claims | 9 |
Total claim costs | 2.929.796 cr |
Combat |
|
Bounties claimed | 641 |
Profit from bounties | 11.791.569 cr |
Combat bonds | 15 |
Profit from combat bonds | 408.000 cr |
Assassinations | 1 |
Profit from assassinations | 35.313 cr |
Highest single reward | 0 cr |
Skimmers killed | 165 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 443.572 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 14.610 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1.184.506 cr |
Commodities smuggled | 50 |
Average profit | 74.032 cr |
Highest single transaction | 428.532 cr |
Trading |
|
Market network | 375 |
Trading profit | 634.636.352 cr |
Commodities traded | 368.991 |
Average profit | 602.122 cr |
Highest single transaction | 5.866.880 cr |
Mining |
|
Profits from mining | 594.104 cr |
Minerals refined | 182 |
Materials collected | 6.598 |
Exploration |
|
Systems visited | 96.236 |
Profits from exploration | 22.908.948.810 cr |
Level 2 detailed scans | 691.951 |
Level 3 detailed scans | 1.340.680 |
Highest payout | 22.745.945 cr |
Total hyperspace distance | 3.089.219 a.l. |
Total hyperspace jumps | 98.829 |
Max distance from start | 65.456,21 a.l. |
Max distance from Sol | 65.513,27 a.l. |
Max distance from Colonia | 49.035,48 a.l. |
Approximate time played | 32W 5D 18H 10M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 57 |
Total delivered | 59 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 141.874 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 221 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 49 |
Crew |
|
Crew credits earned | 131.604.524 cr |
Crew hired | 1 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 15M 1S |
Time in gunner role | 7H 17M 42S |
Time in fighter con role | 2H 45M 53S |
Total credits accrued | 4.079.693 cr |
Total fines accrued | 1.719.462 cr |