Perfil de Deep Thought 42
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5.605.052.077 cr |
Credits spent on ships | 689.946.767 cr |
Credits spent on outfitting | 1.992.435.206 cr |
Credits spent on repairs | 39.269.999 cr |
Credits spent on fuel | 1.225.793 cr |
Credits spent on munitions | 1.165.281 cr |
Insurance claims | 19 |
Total claim costs | 124.707.267 cr |
Combat |
|
Bounties claimed | 766 |
Profit from bounties | 50.861.819 cr |
Combat bonds | 232 |
Profit from combat bonds | 6.519.195 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 138.606 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 22.575 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 258.729 cr |
Commodities smuggled | 163 |
Average profit | 18.481 cr |
Highest single transaction | 95.400 cr |
Trading |
|
Market network | 146 |
Trading profit | 923.223.176 cr |
Commodities traded | 420.864 |
Average profit | 581.375 cr |
Highest single transaction | 162.458.304 cr |
Mining |
|
Profits from mining | 618.569.092 cr |
Minerals refined | 3.866 |
Materials collected | 46.491 |
Exploration |
|
Systems visited | 14.853 |
Profits from exploration | 3.423.921.917 cr |
Level 2 detailed scans | 60.179 |
Level 3 detailed scans | 207.478 |
Highest payout | 22.452.450 cr |
Total hyperspace distance | 521.284 a.l. |
Total hyperspace jumps | 22.559 |
Max distance from start | 26.931,29 a.l. |
Max distance from Sol | 26.869,04 a.l. |
Max distance from Colonia | 45.879,28 a.l. |
Approximate time played | 30W 3D 11H 22M |
Passengers |
|
Total bulk passengers delivered | 289 |
Total VIPs delivered | 0 |
Total delivered | 289 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1.743.843 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2.225 |
Grade 1 upgrades generated | 308 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 292 |
Grade 4 upgrades generated | 327 |
Grade 5 upgrades generated | 1.150 |
Crew |
|
Crew credits earned | 212.339.159 cr |
Crew hired | 13 |
Crew fired | 7 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 7H 44M 53S |
Time in gunner role | 4S |
Time in fighter con role | 2H 8M 36S |
Total credits accrued | 1.396.167 cr |