Perfil de Sly6667
Federation: Lt. Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 2.375.039.338 cr |
Credits spent on ships | 154.890.741 cr |
Credits spent on outfitting | 505.431.171 cr |
Credits spent on repairs | 2.602.970 cr |
Credits spent on fuel | 190.118 cr |
Credits spent on munitions | 303.781 cr |
Insurance claims | 13 |
Total claim costs | 28.142.173 cr |
Combat |
|
Bounties claimed | 714 |
Profit from bounties | 118.283.569 cr |
Combat bonds | 173 |
Profit from combat bonds | 11.415.612 cr |
Assassinations | 147 |
Profit from assassinations | 35.642.792 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 106.765 cr |
Bounties received/earned | 148 |
Lifetime bounty value | 539.190 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 27.160.352 cr |
Commodities smuggled | 902 |
Average profit | 9.053.451 cr |
Highest single transaction | 26.904.528 cr |
Trading |
|
Market network | 84 |
Trading profit | 429.211.640 cr |
Commodities traded | 42.009 |
Average profit | 1.780.961 cr |
Highest single transaction | 19.753.200 cr |
Mining |
|
Profits from mining | 3.405.681 cr |
Minerals refined | 209 |
Materials collected | 7.056 |
Exploration |
|
Systems visited | 2.363 |
Profits from exploration | 317.665.156 cr |
Level 2 detailed scans | 10.665 |
Level 3 detailed scans | 10.657 |
Highest payout | 13.019.893 cr |
Total hyperspace distance | 115.618 a.l. |
Total hyperspace jumps | 3.269 |
Max distance from start | 25.846,60 a.l. |
Max distance from Sol | 25.903,37 a.l. |
Max distance from Colonia | 25.735,02 a.l. |
Approximate time played | 2W 4D 7H 46M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 21 |
Total delivered | 21 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 637.988 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 319 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 54 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 94.616.536 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 29M 45S |
Time in gunner role | 1H 56M 57S |
Time in fighter con role | 24M 30S |
Total credits accrued | 694.666 cr |