Perfil de Crushdatface
(Anaconda)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2.736.884.296 cr |
Credits spent on ships | 1.615.221.204 cr |
Credits spent on outfitting | 2.658.259.325 cr |
Credits spent on repairs | 5.841.540 cr |
Credits spent on fuel | 252.982 cr |
Credits spent on munitions | 439.714 cr |
Insurance claims | 41 |
Total claim costs | 315.976.383 cr |
Combat |
|
Bounties claimed | 571 |
Profit from bounties | 51.868.943 cr |
Combat bonds | 116 |
Profit from combat bonds | 6.360.859 cr |
Assassinations | 34 |
Profit from assassinations | 21.561.113 cr |
Highest single reward | 723.582 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 78.921 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 28.500 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 15.192 cr |
Commodities smuggled | 36 |
Average profit | 15.192 cr |
Highest single transaction | 15.192 cr |
Trading |
|
Market network | 82 |
Trading profit | 1.936.081.269 cr |
Commodities traded | 43.043 |
Average profit | 8.604.806 cr |
Highest single transaction | 526.688.000 cr |
Mining |
|
Profits from mining | 304.964.252 cr |
Minerals refined | 1.607 |
Materials collected | 6.974 |
Exploration |
|
Systems visited | 2.997 |
Profits from exploration | 393.315.552 cr |
Level 2 detailed scans | 21.203 |
Level 3 detailed scans | 21.203 |
Highest payout | 8.104.646 cr |
Total hyperspace distance | 201.260 a.l. |
Total hyperspace jumps | 3.929 |
Max distance from start | 31.106,56 a.l. |
Max distance from Sol | 31.101,53 a.l. |
Max distance from Colonia | 23.705,84 a.l. |
Approximate time played | 3W 3D 6H 24M |
Passengers |
|
Total bulk passengers delivered | 1.216 |
Total VIPs delivered | 2.597 |
Total delivered | 3.813 |
Total ejected | 61 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 596.550 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 743 |
Grade 1 upgrades generated | 169 |
Grade 2 upgrades generated | 169 |
Grade 3 upgrades generated | 154 |
Grade 4 upgrades generated | 132 |
Grade 5 upgrades generated | 119 |
Crew |
|
Crew credits earned | 152.313.073 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 5 |