Perfil de H_A_V_O_C
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10.468.077.442 cr |
Credits spent on ships | 1.426.758.765 cr |
Credits spent on outfitting | 2.908.441.606 cr |
Credits spent on repairs | 18.184.110 cr |
Credits spent on fuel | 236.961 cr |
Credits spent on munitions | 393.771 cr |
Insurance claims | 25 |
Total claim costs | 186.524.851 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 18.780.977 cr |
Combat bonds | 8 |
Profit from combat bonds | 373.787 cr |
Assassinations | 14 |
Profit from assassinations | 1.200.312 cr |
Highest single reward | 305.325 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 81.456 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 310.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 606 cr |
Commodities smuggled | 5 |
Average profit | 121 cr |
Highest single transaction | 501 cr |
Trading |
|
Market network | 97 |
Trading profit | 12.517.606.852 cr |
Commodities traded | 18.433 |
Average profit | 57.684.824 cr |
Highest single transaction | 1.239.094.120 cr |
Mining |
|
Profits from mining | 12.460.255.814 cr |
Minerals refined | 11.157 |
Materials collected | 15.477 |
Exploration |
|
Systems visited | 9.478 |
Profits from exploration | 1.081.536.927 cr |
Level 2 detailed scans | 36.391 |
Level 3 detailed scans | 36.391 |
Highest payout | 13.457.360 cr |
Total hyperspace distance | 903.158 a.l. |
Total hyperspace jumps | 10.577 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.592,80 a.l. |
Max distance from Colonia | 46.518,36 a.l. |
Approximate time played | 4W 3D 14H 1M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 127 |
Total delivered | 129 |
Total ejected | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.123 |
Grade 1 upgrades generated | 358 |
Grade 2 upgrades generated | 260 |
Grade 3 upgrades generated | 245 |
Grade 4 upgrades generated | 191 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 1.633.714.079 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 6M 38S |
Time in gunner role | 4M 20S |
Time in fighter con role | 1M 21S |