Perfil de NSLTDH
(Federal Corvette)
Federation: Vice Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 3.817.593.021 cr |
Credits spent on ships | 1.279.432.050 cr |
Credits spent on outfitting | 2.019.437.024 cr |
Credits spent on repairs | 29.840.189 cr |
Credits spent on fuel | 365.758 cr |
Credits spent on munitions | 2.546.502 cr |
Insurance claims | 43 |
Total claim costs | 133.934.989 cr |
Combat |
|
Bounties claimed | 4.462 |
Profit from bounties | 381.815.421 cr |
Combat bonds | 322 |
Profit from combat bonds | 305.461.839 cr |
Assassinations | 145 |
Profit from assassinations | 106.349.069 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 253 |
Crime |
|
Fines issued | 850 |
Lifetime fines value | 2.913.737 cr |
Bounties received/earned | 1.977 |
Lifetime bounty value | 9.052.550 cr |
Highest bounty issued | 1.165.600 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1.309.619 cr |
Commodities smuggled | 1.743 |
Average profit | 39.685 cr |
Highest single transaction | 362.848 cr |
Trading |
|
Market network | 60 |
Trading profit | 42.119.686 cr |
Commodities traded | 3.611 |
Average profit | 204.464 cr |
Highest single transaction | 14.595.456 cr |
Mining |
|
Profits from mining | 1.773.040.304 cr |
Minerals refined | 256 |
Materials collected | 14.489 |
Exploration |
|
Systems visited | 3.550 |
Profits from exploration | 920.481.325 cr |
Level 2 detailed scans | 38.270 |
Level 3 detailed scans | 38.268 |
Highest payout | 19.688.425 cr |
Total hyperspace distance | 135.077 a.l. |
Total hyperspace jumps | 5.759 |
Max distance from start | 22.057,76 a.l. |
Max distance from Sol | 22.075,57 a.l. |
Max distance from Colonia | 22.582,70 a.l. |
Approximate time played | 11W 6D 6H 36M |
Passengers |
|
Total bulk passengers delivered | 64 |
Total VIPs delivered | 12 |
Total delivered | 76 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 92 |
Total profit | 2.057.732 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.403 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 338 |
Grade 3 upgrades generated | 367 |
Grade 4 upgrades generated | 225 |
Grade 5 upgrades generated | 142 |
Crew |
|
Crew credits earned | 502.106.142 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 23H 7M 22S |