Perfil de Lance Bishop
(Type-9 Heavy)
Federation: Post Captain
Empire: Baron
Balance |
|
---|---|
Current assets | 890.562.123 cr |
Credits spent on ships | 466.326.350 cr |
Credits spent on outfitting | 452.814.707 cr |
Credits spent on repairs | 3.952.890 cr |
Credits spent on fuel | 415.081 cr |
Credits spent on munitions | 153.063 cr |
Insurance claims | 18 |
Total claim costs | 18.716.546 cr |
Combat |
|
Bounties claimed | 718 |
Profit from bounties | 18.808.416 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 652.953 cr |
Highest single reward | 115.840 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 163.666 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 30.750 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 88.908 cr |
Commodities smuggled | 24 |
Average profit | 14.818 cr |
Highest single transaction | 22.035 cr |
Trading |
|
Market network | 86 |
Trading profit | 486.920.911 cr |
Commodities traded | 68.936 |
Average profit | 1.193.434 cr |
Highest single transaction | 12.155.328 cr |
Mining |
|
Profits from mining | 2.118.163 cr |
Minerals refined | 123 |
Materials collected | 3.950 |
Exploration |
|
Systems visited | 4.787 |
Profits from exploration | 461.563.605 cr |
Level 2 detailed scans | 15.186 |
Level 3 detailed scans | 15.713 |
Highest payout | 22.111.635 cr |
Total hyperspace distance | 215.822 a.l. |
Total hyperspace jumps | 6.688 |
Max distance from start | 31.609,30 a.l. |
Max distance from Sol | 31.635,93 a.l. |
Max distance from Colonia | 26.657,46 a.l. |
Approximate time played | 3W 6D 7H 54M |
Passengers |
|
Total bulk passengers delivered | 239 |
Total VIPs delivered | 516 |
Total delivered | 755 |
Total ejected | 20 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 488 |
Grade 1 upgrades generated | 166 |
Grade 2 upgrades generated | 117 |
Grade 3 upgrades generated | 99 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 60 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |