Perfil de Sisilam
(Dolphin)
Federation: Ensign
Empire: Knight
Balance |
|
---|---|
Current assets | 658.106.857 cr |
Credits spent on ships | 131.934.441 cr |
Credits spent on outfitting | 198.867.456 cr |
Credits spent on repairs | 178.599 cr |
Credits spent on fuel | 17.238 cr |
Credits spent on munitions | 37.673 cr |
Insurance claims | 4 |
Total claim costs | 896.668 cr |
Combat |
|
Bounties claimed | 912 |
Profit from bounties | 13.856.424 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 371.571 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 24.163 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 46.500 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 501 cr |
Commodities smuggled | 1 |
Average profit | 501 cr |
Highest single transaction | 501 cr |
Trading |
|
Market network | 28 |
Trading profit | 1.314.655 cr |
Commodities traded | 115 |
Average profit | 27.971 cr |
Highest single transaction | 238.632 cr |
Mining |
|
Profits from mining | 7.277 cr |
Minerals refined | 4 |
Materials collected | 8.369 |
Exploration |
|
Systems visited | 2.239 |
Profits from exploration | 662.204.233 cr |
Level 2 detailed scans | 24.195 |
Level 3 detailed scans | 26.424 |
Highest payout | 13.435.090 cr |
Total hyperspace distance | 50.617 a.l. |
Total hyperspace jumps | 2.529 |
Max distance from start | 7.075,05 a.l. |
Max distance from Sol | 7.016,48 a.l. |
Max distance from Colonia | 28.598,74 a.l. |
Approximate time played | 6W 1D 13H 44M |
Passengers |
|
Total bulk passengers delivered | 33 |
Total VIPs delivered | 24 |
Total delivered | 57 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 912.869 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 512 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 119 |
Grade 3 upgrades generated | 119 |
Grade 4 upgrades generated | 87 |
Grade 5 upgrades generated | 42 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |