Perfil de Powwell
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 1.894.714.853 cr |
Credits spent on ships | 401.713.134 cr |
Credits spent on outfitting | 704.882.675 cr |
Credits spent on repairs | 2.860.569 cr |
Credits spent on fuel | 213.679 cr |
Credits spent on munitions | 195.158 cr |
Insurance claims | 26 |
Total claim costs | 64.223.307 cr |
Combat |
|
Bounties claimed | 23 |
Profit from bounties | 6.966.409 cr |
Combat bonds | 53 |
Profit from combat bonds | 3.087.937 cr |
Assassinations | 4 |
Profit from assassinations | 2.541.819 cr |
Highest single reward | 237.322 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 912.358 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 3.800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 78.431 cr |
Commodities smuggled | 11 |
Average profit | 11.204 cr |
Highest single transaction | 73.532 cr |
Trading |
|
Market network | 31 |
Trading profit | 1.010.666.866 cr |
Commodities traded | 49.352 |
Average profit | 6.478.634 cr |
Highest single transaction | 35.779.408 cr |
Mining |
|
Profits from mining | 2.102.853 cr |
Minerals refined | 55 |
Materials collected | 4.753 |
Exploration |
|
Systems visited | 2.140 |
Profits from exploration | 267.055.709 cr |
Level 2 detailed scans | 8.549 |
Level 3 detailed scans | 8.549 |
Highest payout | 11.725.147 cr |
Total hyperspace distance | 116.106 a.l. |
Total hyperspace jumps | 2.856 |
Max distance from start | 8.037,72 a.l. |
Max distance from Sol | 8.001,63 a.l. |
Max distance from Colonia | 28.640,73 a.l. |
Approximate time played | 7W 5D 22H 51M |
Passengers |
|
Total bulk passengers delivered | 4.165 |
Total VIPs delivered | 1.888 |
Total delivered | 6.053 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 250.474 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 123 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 9 |