Perfil de Van Der Dyke
(Krait Phantom)
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 472.755.610 cr |
Credits spent on ships | 230.943.601 cr |
Credits spent on outfitting | 376.330.506 cr |
Credits spent on repairs | 2.287.878 cr |
Credits spent on fuel | 183.065 cr |
Credits spent on munitions | 747.668 cr |
Insurance claims | 41 |
Total claim costs | 50.125.784 cr |
Combat |
|
Bounties claimed | 120 |
Profit from bounties | 5.757.643 cr |
Combat bonds | 32 |
Profit from combat bonds | 795.325 cr |
Assassinations | 8 |
Profit from assassinations | 928.057 cr |
Highest single reward | 199.387 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 373.938 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 92.660 cr |
Highest bounty issued | 14.300 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 2.644.722 cr |
Commodities smuggled | 74 |
Average profit | 105.789 cr |
Highest single transaction | 941.932 cr |
Trading |
|
Market network | 44 |
Trading profit | 2.188.842 cr |
Commodities traded | 471 |
Average profit | 24.320 cr |
Highest single transaction | 345.852 cr |
Mining |
|
Profits from mining | 1.368 cr |
Minerals refined | 1 |
Materials collected | 3.362 |
Exploration |
|
Systems visited | 7.306 |
Profits from exploration | 466.826.768 cr |
Level 2 detailed scans | 12.570 |
Level 3 detailed scans | 13.310 |
Highest payout | 11.017.924 cr |
Total hyperspace distance | 242.882 a.l. |
Total hyperspace jumps | 7.628 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 22.925,85 a.l. |
Max distance from Colonia | 24.800,88 a.l. |
Approximate time played | 3W 5D 18H 17M |
Passengers |
|
Total bulk passengers delivered | 419 |
Total VIPs delivered | 154 |
Total delivered | 573 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 500.559 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 134 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 6.655.158 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |