Perfil de Karnath
(Imperial Cutter)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 2.703.078.300 cr |
Credits spent on ships | 1.391.780.791 cr |
Credits spent on outfitting | 2.548.415.848 cr |
Credits spent on repairs | 22.626.252 cr |
Credits spent on fuel | 1.505.242 cr |
Credits spent on munitions | 2.802.267 cr |
Insurance claims | 27 |
Total claim costs | 169.657.790 cr |
Combat |
|
Bounties claimed | 8.977 |
Profit from bounties | 206.686.864 cr |
Combat bonds | 3.089 |
Profit from combat bonds | 91.784.973 cr |
Assassinations | 14 |
Profit from assassinations | 9.652.382 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 82.566 cr |
Bounties received/earned | 88 |
Lifetime bounty value | 157.930 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 719.291 cr |
Commodities smuggled | 158 |
Average profit | 65.390 cr |
Highest single transaction | 663.822 cr |
Trading |
|
Market network | 89 |
Trading profit | 915.352.730 cr |
Commodities traded | 113.709 |
Average profit | 1.282.007 cr |
Highest single transaction | 61.415.560 cr |
Mining |
|
Profits from mining | 790.762.456 cr |
Minerals refined | 914 |
Materials collected | 5.148 |
Exploration |
|
Systems visited | 14.692 |
Profits from exploration | 707.939.580 cr |
Level 2 detailed scans | 19.530 |
Level 3 detailed scans | 21.390 |
Highest payout | 7.854.556 cr |
Total hyperspace distance | 621.150 a.l. |
Total hyperspace jumps | 20.421 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.640,53 a.l. |
Max distance from Colonia | 46.512,55 a.l. |
Approximate time played | 10W 5D 17H 40M |
Passengers |
|
Total bulk passengers delivered | 13.762 |
Total VIPs delivered | 217 |
Total delivered | 13.979 |
Total ejected | 122 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 877 |
Grade 1 upgrades generated | 366 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 106 |
Grade 5 upgrades generated | 57 |
Crew |
|
Crew credits earned | 1.969.876 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 43M 45S |