Perfil de immerlicht
(Dolphin)
Federation: Cadet
Empire: Squire
Balance |
|
---|---|
Current assets | 1.440.216.078 cr |
Credits spent on ships | 149.125.043 cr |
Credits spent on outfitting | 322.534.439 cr |
Credits spent on repairs | 286.197 cr |
Credits spent on fuel | 56.718 cr |
Credits spent on munitions | 491.786 cr |
Insurance claims | 1 |
Total claim costs | 48.194 cr |
Combat |
|
Bounties claimed | 427 |
Profit from bounties | 44.863.288 cr |
Combat bonds | 26 |
Profit from combat bonds | 1.208.864 cr |
Assassinations | 52 |
Profit from assassinations | 3.900.262 cr |
Highest single reward | 805.100 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 239.800 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -7.458 cr |
Commodities smuggled | 6 |
Average profit | -1.243 cr |
Highest single transaction | -918 cr |
Trading |
|
Market network | 13 |
Trading profit | 142.244.833 cr |
Commodities traded | 860 |
Average profit | 3.308.019 cr |
Highest single transaction | 27.380.268 cr |
Mining |
|
Profits from mining | 142.124.734 cr |
Minerals refined | 728 |
Materials collected | 9.173 |
Exploration |
|
Systems visited | 6.070 |
Profits from exploration | 1.155.740.704 cr |
Level 2 detailed scans | 27.469 |
Level 3 detailed scans | 27.469 |
Highest payout | 16.825.443 cr |
Total hyperspace distance | 291.201 a.l. |
Total hyperspace jumps | 6.754 |
Max distance from start | 27.116,04 a.l. |
Max distance from Sol | 27.150,51 a.l. |
Max distance from Colonia | 31.486,40 a.l. |
Approximate time played | 3W 2D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 341 |
Total VIPs delivered | 208 |
Total delivered | 549 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31.413 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 498 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 101 |
Grade 4 upgrades generated | 72 |
Grade 5 upgrades generated | 38 |