Perfil de Rhesh.J
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 8.188.385.996 cr |
Credits spent on ships | 1.470.773.411 cr |
Credits spent on outfitting | 2.916.104.560 cr |
Credits spent on repairs | 12.134.996 cr |
Credits spent on fuel | 403.853 cr |
Credits spent on munitions | 767.118 cr |
Insurance claims | 40 |
Total claim costs | 303.236.731 cr |
Combat |
|
Bounties claimed | 264 |
Profit from bounties | 18.463.951 cr |
Combat bonds | 95 |
Profit from combat bonds | 16.170.218 cr |
Assassinations | 4 |
Profit from assassinations | 199.201 cr |
Highest single reward | 237.360 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 390.638 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 3.400 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 26.262 cr |
Commodities smuggled | 10 |
Average profit | 3.283 cr |
Highest single transaction | 6.327 cr |
Trading |
|
Market network | 122 |
Trading profit | 10.228.742.689 cr |
Commodities traded | 292.190 |
Average profit | 16.339.845 cr |
Highest single transaction | 389.187.659 cr |
Mining |
|
Profits from mining | 2.748.709.285 cr |
Minerals refined | 3.738 |
Materials collected | 6.563 |
Exploration |
|
Systems visited | 5.990 |
Profits from exploration | 1.013.592.220 cr |
Level 2 detailed scans | 28.898 |
Level 3 detailed scans | 28.898 |
Highest payout | 13.928.292 cr |
Total hyperspace distance | 334.216 a.l. |
Total hyperspace jumps | 7.836 |
Max distance from start | 65.200,14 a.l. |
Approximate time played | 4W 2D 17H 8M |
Passengers |
|
Total bulk passengers delivered | 2.165 |
Total VIPs delivered | 30 |
Total delivered | 2.195 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 70.184 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 999 |
Grade 1 upgrades generated | 347 |
Grade 2 upgrades generated | 316 |
Grade 3 upgrades generated | 214 |
Grade 4 upgrades generated | 96 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 34.473.120 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 6 |