Perfil de Dynamic_072
(Imperial Courier)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 44.877.504.699 cr |
Credits spent on ships | 353.603.458 cr |
Credits spent on outfitting | 694.692.610 cr |
Credits spent on repairs | 8.097.788 cr |
Credits spent on fuel | 710.711 cr |
Credits spent on munitions | 8.163 cr |
Insurance claims | 7 |
Total claim costs | 14.556.205 cr |
Combat |
|
Bounties claimed | 84 |
Profit from bounties | 91.750 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 2.100 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 1.418.369 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2.600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 132.595 cr |
Commodities smuggled | 13 |
Average profit | 13.260 cr |
Highest single transaction | 42.009 cr |
Trading |
|
Market network | 87 |
Trading profit | 8.284.733.169 cr |
Commodities traded | 291.617 |
Average profit | 12.112.183 cr |
Highest single transaction | 252.890.832 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 104.269 |
Exploration |
|
Systems visited | 10.545 |
Profits from exploration | 2.205.048.822 cr |
Level 2 detailed scans | 68.618 |
Level 3 detailed scans | 68.618 |
Highest payout | 15.716.615 cr |
Total hyperspace distance | 712.368 a.l. |
Total hyperspace jumps | 14.042 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 11W 5D 18H 40M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 19 |
Total delivered | 19 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 389.323 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1.290 |
Grade 1 upgrades generated | 204 |
Grade 2 upgrades generated | 182 |
Grade 3 upgrades generated | 283 |
Grade 4 upgrades generated | 308 |
Grade 5 upgrades generated | 313 |